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	<title>Comments on: Urban Sprawl Repair Kit: Repairing The Urban Fabric</title>
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	<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/</link>
	<description>A Suburban Design Competition</description>
	<lastBuildDate>Fri, 16 Jul 2010 04:02:26 -0400</lastBuildDate>
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		<title>By: Nicolas</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1506</link>
		<dc:creator>Nicolas</dc:creator>
		<pubDate>Mon, 01 Mar 2010 15:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1506</guid>
		<description>This scheme would only apply in cases where population grows. It allows to build where it is already built.
But what about stagnating towns in countries with constant populations or few moves from country to towns ? In these cases, how could we deal with petrol cost increase and lack of facilities ?</description>
		<content:encoded><![CDATA[<p>This scheme would only apply in cases where population grows. It allows to build where it is already built.<br />
But what about stagnating towns in countries with constant populations or few moves from country to towns ? In these cases, how could we deal with petrol cost increase and lack of facilities ?</p>
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		<title>By: Rick</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1504</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Tue, 16 Feb 2010 22:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1504</guid>
		<description>No way would McDonald&#039;s want that property. I sure wouldn&#039;t want to hear &quot;May I take your order?&quot; All day long. I think some of these need reality checks, but I like what it is trying to do. (Where is the additional parking when you add-on these cooler elements?)</description>
		<content:encoded><![CDATA[<p>No way would McDonald&#8217;s want that property. I sure wouldn&#8217;t want to hear &#8220;May I take your order?&#8221; All day long. I think some of these need reality checks, but I like what it is trying to do. (Where is the additional parking when you add-on these cooler elements?)</p>
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		<title>By: Chris French</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1503</link>
		<dc:creator>Chris French</dc:creator>
		<pubDate>Thu, 11 Feb 2010 15:12:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1503</guid>
		<description>This is an excellent submission, and the one with the best chances of implementation.  I see the critical comments here falling into three categories: 1) people like suburbia and its parking spaces the way it is / don&#039;t build more buildings there; 2) great idea, but the details are all wrong; and 3) this will add to the traffic problems and make sprawl worse.  

The first category can be dismissed outright: the rules of the game for this competition are to change the suburbs.  These criticism seem to arise because this submission hits &quot;closest to home&quot; - showing easy-to-visualize solutions to real problems.

The second can also be dismissed as criticisms - not because they are not great ideas (many of them are), but because this submission is intended to get people thinking about the current problem of the suburbs, so the presence of these comments demonstrates the success of the project.  This submission is more about broad concepts that can be applied on a national level.  The details will get worked out on a project-by-project basis.

The third challenge, making sprawl worse, represents the central problem in redeveloping the suburbs.  Won&#039;t this increase in density simply compound the problems of the suburbs?  The underlying critique in this question assumes that people will all still drive to the redeveloped buildings.  This will happen if the redevelopments proposed in this submission happen in isolation.  On the other hand, if these changes are implemented as part of a larger revitalization strategy, they will create opportunities within the suburbs for multiple modes of transportation - more bicycling and walking! - and they will in fact reduce the infrastructure burdens in the suburbs, one neighborhood at a time.  

The appeal of suburbs - the &quot;wide open spaces&quot; - is not the parking lots, or the congested highways, or the long distances between homes and retail or work.  Conversely, higher densities do not necessarily mean urban congestion.  There are thousands of (still) successful small towns in America that are low-density walkable communities filled with a mix of apartments, rowhomes, and single-family homes.  What this submission suggests is that there are opportunities to create these kinds of opportunities everywhere without having to completely undo the development of the last half-century.  The &quot;problem&quot; of suburbs is not the overall density (there&#039;s actually plenty of that) - it&#039;s the mix, which requires people to drive to accomplish every single daily task.

This entry is ultimately the greenest on multiple levels: it reduces the carbon footprint per capita of the suburbs, while keeping existing buildings (and their embodied energy), and it goes even further by creating opportunities for local businesses to survive and seed.</description>
		<content:encoded><![CDATA[<p>This is an excellent submission, and the one with the best chances of implementation.  I see the critical comments here falling into three categories: 1) people like suburbia and its parking spaces the way it is / don&#8217;t build more buildings there; 2) great idea, but the details are all wrong; and 3) this will add to the traffic problems and make sprawl worse.  </p>
<p>The first category can be dismissed outright: the rules of the game for this competition are to change the suburbs.  These criticism seem to arise because this submission hits &#8220;closest to home&#8221; &#8211; showing easy-to-visualize solutions to real problems.</p>
<p>The second can also be dismissed as criticisms &#8211; not because they are not great ideas (many of them are), but because this submission is intended to get people thinking about the current problem of the suburbs, so the presence of these comments demonstrates the success of the project.  This submission is more about broad concepts that can be applied on a national level.  The details will get worked out on a project-by-project basis.</p>
<p>The third challenge, making sprawl worse, represents the central problem in redeveloping the suburbs.  Won&#8217;t this increase in density simply compound the problems of the suburbs?  The underlying critique in this question assumes that people will all still drive to the redeveloped buildings.  This will happen if the redevelopments proposed in this submission happen in isolation.  On the other hand, if these changes are implemented as part of a larger revitalization strategy, they will create opportunities within the suburbs for multiple modes of transportation &#8211; more bicycling and walking! &#8211; and they will in fact reduce the infrastructure burdens in the suburbs, one neighborhood at a time.  </p>
<p>The appeal of suburbs &#8211; the &#8220;wide open spaces&#8221; &#8211; is not the parking lots, or the congested highways, or the long distances between homes and retail or work.  Conversely, higher densities do not necessarily mean urban congestion.  There are thousands of (still) successful small towns in America that are low-density walkable communities filled with a mix of apartments, rowhomes, and single-family homes.  What this submission suggests is that there are opportunities to create these kinds of opportunities everywhere without having to completely undo the development of the last half-century.  The &#8220;problem&#8221; of suburbs is not the overall density (there&#8217;s actually plenty of that) &#8211; it&#8217;s the mix, which requires people to drive to accomplish every single daily task.</p>
<p>This entry is ultimately the greenest on multiple levels: it reduces the carbon footprint per capita of the suburbs, while keeping existing buildings (and their embodied energy), and it goes even further by creating opportunities for local businesses to survive and seed.</p>
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		<title>By: rory</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1451</link>
		<dc:creator>rory</dc:creator>
		<pubDate>Wed, 11 Nov 2009 14:46:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1451</guid>
		<description>I would like to see some private companies leading the way with some of these innovations. Instead of changing laws to mandate such things lets change laws to allow more options, loosening the zoning restrictions instead of tightening them. This way a few of each of these types of reforms could be tried and we could discover which is more appealing to the public. No point in building 10 &quot;gas station extensions&quot; if people don&#039;t like it because of gasoline fumes.</description>
		<content:encoded><![CDATA[<p>I would like to see some private companies leading the way with some of these innovations. Instead of changing laws to mandate such things lets change laws to allow more options, loosening the zoning restrictions instead of tightening them. This way a few of each of these types of reforms could be tried and we could discover which is more appealing to the public. No point in building 10 &#8220;gas station extensions&#8221; if people don&#8217;t like it because of gasoline fumes.</p>
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		<title>By: Scott Workman</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1449</link>
		<dc:creator>Scott Workman</dc:creator>
		<pubDate>Sun, 08 Nov 2009 22:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1449</guid>
		<description>Love these designs! I would love to see transit in the pics however....leaving out the autos that cause the mess in the first place!</description>
		<content:encoded><![CDATA[<p>Love these designs! I would love to see transit in the pics however&#8230;.leaving out the autos that cause the mess in the first place!</p>
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		<title>By: andy</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1443</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Fri, 30 Oct 2009 20:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1443</guid>
		<description>ewe. pragmatic. feasible. real world solutions. you should do something like this massive crane that scoops up all the houses in a neighborhood and throws them on its shoulder or something.</description>
		<content:encoded><![CDATA[<p>ewe. pragmatic. feasible. real world solutions. you should do something like this massive crane that scoops up all the houses in a neighborhood and throws them on its shoulder or something.</p>
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		<title>By: VeloBusDriver</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1431</link>
		<dc:creator>VeloBusDriver</dc:creator>
		<pubDate>Mon, 05 Oct 2009 04:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1431</guid>
		<description>One glaring omission from most (all?) of these designs: Bicycle facilities. Conversion of one or two automobiles to dedicated bicycle parking facilities would allow mobility for a far larger number of people.  Many suburban areas have far too many curb cuts which will need to be consolidated to make walking and bicycling safer.

My idea isn&#039;t to eliminate automobile infrastructure entirely but rather to make modest concessions to other modes to give people more choices in how they get around.</description>
		<content:encoded><![CDATA[<p>One glaring omission from most (all?) of these designs: Bicycle facilities. Conversion of one or two automobiles to dedicated bicycle parking facilities would allow mobility for a far larger number of people.  Many suburban areas have far too many curb cuts which will need to be consolidated to make walking and bicycling safer.</p>
<p>My idea isn&#8217;t to eliminate automobile infrastructure entirely but rather to make modest concessions to other modes to give people more choices in how they get around.</p>
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		<title>By: reality</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1430</link>
		<dc:creator>reality</dc:creator>
		<pubDate>Sun, 04 Oct 2009 04:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1430</guid>
		<description>above not about</description>
		<content:encoded><![CDATA[<p>above not about</p>
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		<title>By: reality</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1429</link>
		<dc:creator>reality</dc:creator>
		<pubDate>Sun, 04 Oct 2009 04:23:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1429</guid>
		<description>creative but...
you are assuming 2 things

1- the parking at the fast food place is excessive (you know that everyone in suburbia has a car and you can thank robert moses for that)

2- anyone in suburbia would want to live about a grease factory...how unappealing</description>
		<content:encoded><![CDATA[<p>creative but&#8230;<br />
you are assuming 2 things</p>
<p>1- the parking at the fast food place is excessive (you know that everyone in suburbia has a car and you can thank robert moses for that)</p>
<p>2- anyone in suburbia would want to live about a grease factory&#8230;how unappealing</p>
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		<title>By: bean</title>
		<link>http://www.re-burbia.com/2009/08/04/sprawl-building-types-repair-toolkit/#comment-1428</link>
		<dc:creator>bean</dc:creator>
		<pubDate>Tue, 29 Sep 2009 21:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.re-burbia.com/?p=2932#comment-1428</guid>
		<description>haha... its really bad new urbanism infill. i thought this was an design competition, not how to use the Smart Code manual. Guys, please stop designing... you&#039;re only contributing to the problem.</description>
		<content:encoded><![CDATA[<p>haha&#8230; its really bad new urbanism infill. i thought this was an design competition, not how to use the Smart Code manual. Guys, please stop designing&#8230; you&#8217;re only contributing to the problem.</p>
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